<!DOCTYPE NxParameters>
<NxParameters numObjects="1" version="1.0">
<value type="Ref" className="TurbulenceFSAssetParams">
<struct name="">
  <value name="gridSizeWorld" type="Vec3">4, 4, 4</value>

  <!-- longDescription: the number of simulation grid cells in the x dimension.
 -->
<!-- shortDescription: grid sizeX Range -->
<struct name="gridXRange">
  <value name="min" type="F32">32</value>
  <value name="max" type="F32">32</value>
</struct>

  <!-- longDescription: the number of simulation grid cells in the y dimension.
 -->
  <!-- shortDescription: grid sizeY Range -->
  <struct name="gridYRange">
    <value name="min" type="F32">32</value>
    <value name="max" type="F32">32</value>
  </struct>

  <!-- longDescription: the number of simulation grid cells in the z dimension.
 -->
  <!-- shortDescription: grid sizeZ Range -->
  <struct name="gridZRange">
    <value name="min" type="F32">32</value>
    <value name="max" type="F32">32</value>
  </struct>

  <value name="boundaryFadePercentage" type="F32">1.0</value> 
  
</struct>
</value>
</NxParameters>
