{
  "dx11" : "dx11/omnilight.fx",
  "agal" : "agal/omnilight.agal",
  "ogles" : "ogles/omnilight.gles",
  "ogl" : "ogl/omnilight.glsl",
  "func_ps" : "main_ps",
  "func_vs" : "main_vs",

  "ShaderFlags" :
  {
    "GBUFFERTYPE" : 3,
    "SPECULAR" : 1,
    "BENDNORMALS" : 1
  },
  
  "OGLESTextureMappingsPS" :
  {
    "0 - GBuffer0" : "sTexGBuffer0",
    "1 - GBuffer1" : "sTexGBuffer1",
    "2 - depthBuffer" : "sTexDepthBuffer"
  },

  "OGLESVertexAttrMappings" :
  {
    "0 - POSITION4" : "aPosition"
  },
  
  "OGLESConstBufferVS0" :
  {
    "0" : [ "uViewProj", 4 ],
    "4" : [ "uView", 4 ]
  },

  "OGLESConstBufferVS1" :
  {
    "0" : [ "uLightPositionSize", 1 ]
  },

  "OGLESConstBufferPS0" :
  {
    "00" : [ "uInvProj", 4 ],
    "04" : [ "uInvView", 4 ],
    "08" : [ "uInvViewProj", 4 ],
    "12" : [ "uCameraPosFarZ", 1 ]
  },

  "OGLESConstBufferPS1" :
  {
    "0" : [ "uLightPos", 1 ],
    "1" : [ "uLightColour", 1 ],
    "2" : [ "uAttenuationConsts", 1 ]
  }
}